Questions, bug reports, or feedback about Galactic Grudge? We read every message and usually reply within a couple of days.
When reporting a problem, it helps to include your device model, your iOS version, and what you were doing when it happened.
Drag anywhere on the screen to fly — your ship eases toward your finger and fires automatically while you hold. Lift your finger and the action eases into slow-motion so you can line up your next move. Survive the wave, then push on to the next sector.
Every finished run posts automatically to the global leaderboard for its mode and difficulty — you don't need to do anything. If a run cracks the top 10, you'll be asked for a callsign first; otherwise it goes up under the callsign you last used, or as PILOT if you've never set one. In the app, campaign boards rank your campaign total (the sum of your best score on every level), which updates each time you clear a level.
Open Settings (the gear on the menu) or the Pause menu and toggle Sound, Music, and Haptics. Your choices are remembered for next time.
Early iOS 26.0 builds had a known SpriteKit frame-rate issue. Updating your device to iOS 26.2 or later resolves it. Closing other apps in the background can also help on older devices.
Yes — Galactic Grudge is universal and runs on both iPhone and iPad.
No. There are no ads interrupting your run and nothing to buy — just the game.
Galactic Grudge has no accounts and collects no personal information. The only data it ever sends is a callsign (the one you chose, or PILOT), your score, the level you reached and the board it belongs to, which power the global leaderboard. There is no tracking and no advertising.
Prefer not to appear under your own name? Scores are posted whether or not you enter a callsign — skipping the top-10 prompt in the app (or leaving it blank in the browser) posts the run under your last callsign, or as PILOT if you've never set one. Runs finished while offline aren't posted. To have an entry removed, email us with the callsign and score.